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Quake tips And binds u may need
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Noodle
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PostPosted: Sun 10:18, 27 Apr 2008    Post subject:

yep! the link, gen, for the my avatar (<<<) is [link widoczny dla zalogowanych]
I dont recommend getting it for this forum, cause having 2 guys with the same thing kinda... idk...

my quake has a frikkin problem that's kinda like the singleshader that ol' bendie's talkin about. It has sumthin to do with the polyshader (all the colors and details of the map and stuff) and i will be able to see most of the color, but a lot is just the black and white grid that you see in r_singleshader 1. can anyone help...? and no, it doesn't help to try to singleshader it and back again... it's deeper...

( i think that it's cause i have "overloaded" it with so many files.......).

o well... i seem to be doing fine for the most part (except for q3dm12 near the sniper's perch) Smile


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triggerhappy
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PostPosted: Sun 14:20, 27 Apr 2008    Post subject:

hm...try and change the settings change it from lightmap maybe to vertex or w.e it is, and so on =]

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X G3N
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PostPosted: Sun 18:54, 27 Apr 2008    Post subject:

this is one UFO told me about
try
/r_singleshader -10
/vid_restart (this after the first one to make it work)

DISCO TIME!


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PostPosted: Sun 22:07, 27 Apr 2008    Post subject:

or that ... ^^

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*Bender*
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PostPosted: Mon 1:09, 28 Apr 2008    Post subject:

lol awesome!

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Noodle
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PostPosted: Mon 22:42, 28 Apr 2008    Post subject:

Thx, bro!!! Smile i'll try... i hope it works Smile

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PostPosted: Tue 16:35, 29 Apr 2008    Post subject:

any luck?

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Noodle
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PostPosted: Tue 22:43, 29 Apr 2008    Post subject:

naw.... not yet... Sad well, thx anyways, guys... i think that it's cause i got SO many files in my baseq3. i'm gunna delete some maps and stuff that i dont need. that'll help a lot, im sure.

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PostPosted: Wed 1:28, 30 Apr 2008    Post subject:

ok keep me posted =]

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